Центр помощи
GAME MECHANICS
♣️ **Baccarat (Card Comparison Game)**
**Core Mechanics:**
Two hands are dealt: Player and Banker. Bets are placed before cards are dealt. Goal: Bet on the hand that totals closest to 9.
- Cards 2–9 = face value
- 10s & face cards = 0
- Aces = 1
If total >9, only the last digit counts (e.g., 15 → 5).
**Third Card Rule:**
If Player or Banker has 8 or 9 = *Natural Win*. Otherwise, third card is drawn based on fixed rules.
**Payouts:**
- Player: 1:1
- Banker: 1:1 (minus 5% commission)
- Tie: 8:1 or 9:1
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🎡 **Roulette (Wheel Game)**
**Core Mechanics:**
Players bet on where a ball will land on a spinning wheel.
- Variants: European (1 zero), American (2 zeros)
- Inside and outside betting options available
**Payouts:**
- Straight: 35:1
- Split: 17:1
- Red/Black: 1:1, etc.
**Key Rule:**
La Partage or En Prison may apply on zero outcomes.
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🃏 **Blackjack (Beat-the-Dealer Card Game)**
**Core Mechanics:**
Beat the dealer’s hand without exceeding 21. Players get 2 cards and can Hit, Stand, Double, Split, or Surrender. Dealer follows fixed rules (usually stands on 17).
- 2–10 = face value
- Face cards = 10
- Aces = 1 or 11
**Payouts:**
- Blackjack: 3:2
- Normal win: 1:1
- Insurance: 2:1
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♠️ **Poker (Player-vs-Player Card Game)**
**Core Mechanics:**
Players compete to form the best 5-card hand or bluff.
- Common format: Texas Hold’em (2 hole cards + 5 community cards)
- Betting rounds: Pre-Flop → Flop → Turn → River → Showdown
**Hand Rankings:**
Royal Flush → Straight Flush → Four of a Kind → Full House → Flush → Straight → etc.
**Variants:**
Omaha, Seven Card Stud, Draw Poker
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🤹 **Game Shows (Live & Interactive Games)**
**Core Mechanics:**
Players bet on outcomes of spinning wheels or game segments. Often includes bonus rounds (e.g., coin flips, multiplier games). Visual, hosted, and designed for live interaction.
**Payouts:**
Based on segment hit and bonus performance.
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🎰 **Slots (Reels-Based Games)**
**Core Mechanics:**
Players spin reels to match symbols on paylines. RNG determines outcomes. Includes wilds, scatters, multipliers, cascading reels, and free spins.
**Payouts:**
Based on symbol combinations and bet size, shown in a paytable.
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⚡ **Fast Games**
**Core Mechanics:**
Quick, mobile-friendly games (e.g., coin flip, hi-lo, card draw). Simple mechanics, one-click resolution.
**Payouts:**
Fixed odds based on player choice.
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🚀 **Crash Games**
**Core Mechanics:**
A multiplier increases until it crashes. Player must cash out before the crash to win.
**Payouts:**
Bet × multiplier at time of cash out. No payout if player crashes.
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🎲 **RNG Table Games**
**Core Mechanics:**
Digital versions of classic table games (Blackjack, Roulette, etc.). Uses RNG for fast, solo gameplay.
**Payouts:**
Matches standard live table game rules.
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💎 **Feature Buy (Bonus Buy Slots)**
**Core Mechanics:**
Pay extra to trigger bonus features (e.g., free spins). Skips base game randomness.
**Payouts:**
Same as regular bonus round, with increased variance.
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🏆 **Skill Games**
**Core Mechanics:**
Player skill affects outcomes (e.g., aim, speed, puzzle-solving). Some casino-style games combine skill with chance.
**Payouts:**
Based on performance, scoring, or rank.
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🎯 **Instant Win Games**
**Core Mechanics:**
Pick-a-box or match-style games with instant results. Very simple RNG-based gameplay.
**Payouts:**
Fixed prize amounts revealed instantly.
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🎫 **Scratch Cards**
**Core Mechanics:**
Digital version of physical scratchers. Match numbers/symbols to win.
**Payouts:**
Displayed in a paytable, usually low- to mid-tier prizes.
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🎱 **Bingo Games**
**Core Mechanics:**
Players receive number cards and mark off draws. Win by completing a pattern (e.g., line, corners, full house).
**Payouts:**
Based on number of winners and prize tiers. Some games include progressive jackpots.
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🐎 **Horse Racing**
**Core Mechanics:**
Players bet on the outcome of virtual or real horse races. Bet types include win, place, show, exacta, trifecta, and more complex combinations.
**Payouts:**
Based on pari-mutuel pools or fixed odds, depending on the betting system. Virtual racing uses RNG to determine results, while live racing depends on real-world events.